![]() We’ve put in a fix that should make it update accurately. The journal, specifically the global report, was not updating properly.This is a first tweak of this value, and we’ll be monitoring the Incursions over the weekend to see if this was too much/too little. That means Sanshas will regain control much slower than before. Based on your feedback, we’ve cut the system control regain in half.Yesterday, we deployed the first set of changes: As with most other features, tossing thousands of players at them means that some things break or need tweaking, and Incursions are no different. I’d like to thank everyone who has tried this feature, regardless if you made it out of the sites alive or not. Incursions opened Tuesday, January 25, 2011, and we’re seeing tremendous activity in the constellations. New implants and capital weapons relating to Incursions are available.įrom the devblog Dear Incurserers(!) (January 28th, 2011):.CONCORD has set up a new LP store to reward players participating in Incursion.Sansha's Nation is finalizing incursions, and they are making their last preparations.Enjoy!įrom the Patch Notes for Incursion 1.1.0 (January 18th, 2011): Incursions will bring you the latest in space-zombie technology, and we’ve put a lot of love into it. Keep your eye open for events and just generally things being a little “out of place” following the Incursion deployment.Īnyway, we’ve been working on the Incursion feature set for a while now, and I think I speak for the entire team when I say that I cannot wait for this to hit Tranquility. Don’t panic - the spiky space zombies are still coming, but they’d rather jump out of a cake in lingerie, swinging assault rifles by the light of fireworks while singing whatever song space zombies sing, than simply “be there” when the server starts. Rather than just haphazardly throwing the content onto TQ, we’ll be opening it in what we hope is a spectacular-but-oh-so-carefully-staged manner, which means you won’t see it right away. One important note: If, on the 18th of January, you find yourself flying around New Eden unable to see any Incursions on the starmap, there is a good reason for it. (If they don’t, we’ll have to place the largest order ever for very small coffins. On January 18, we will softly rub the hamsters in the server room till they fall asleep, prod them sweetly with foreign objects, and, if we’re lucky, they’ll wake up again with brand new content later that day. Patch day is coming soon, which means you will all get to play with the Incursion feature shortly. If you like ships with lots of spikes that fly around and try to kill players, you’re in luck. Initially CCP ran Incursions as global events, until they were finalized and added as to New Eden in the point-release for Incursion on January 18th, followed by a few patches.įrom the devblog The Sanshas Are Coming (January 14th, 2011): This is a collection of devblogs and patches documenting the history of Incursions and our community. 2.39 February 2021 - Marauders: The Third Tierīelow is a timeline showing the various periods of Incursions as events, as well as highlights of important dates regarding our community.2.35 July 2020 - Command Ship Bifurcation.2.27 December 2018 - Reboot of Community.2.19 December 2015 - Remote Repair Revision.2.18 September 2015 - Empowered capsuleers.2.17 July 2015 - Null security incursion incentive strengthened.2.16 March 2015 - Incursions on Shadowlauch.2.15 December 2014 - Command Ships unlocked.2.14 August 2014 - Scout sites revamped.2.12 February 2014 - The world is changing. ![]() 2.5 November 2012 - Incursions wiki reborn.2.1 January 2011 - Introducing Incursions. ![]()
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